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Changelog 2.50 Build 1 (04/12/19)

Changelog 2.50 Build 1

  • Improvements to performance of tiles, and fixed an issue with loading textures.
  • Fixed a bug preventing some meshes from being interpreted.
  • Fixed bug causing attributes not to display correctly in some cases.
  • Introduced text labels for orientations and scale bars. Other labels to follow.
  • Y and B buttons on the XBox Controller now double/half maximum speeds.

Changelog 2.50 Build 0

  • Now supports tiled models : currently only imports photomesh xml tiles. 
  • fixed bug where game controller loses focus.
  • single colour mode for meshes introduced.
  • can now change displayed attribute for all meshes in one go.
  • faster rendering of videos.
  • fixed bug when trying to import OBJ files with spaces in the texture names.
  • multiple other minor fixes and updates.

Changelog 2.49 Build 3

  • Fixed game controller bug.
  • Added now full screen mode when using game controller.
  • Corrected plotting of fault poles on the stereonet.
  • Export for bed thickness measurements added.
  • Improved illumination of polylines 

Changelog 2.49 Build 2

  • now imports COLLADA format models.
  • Export to KML implemented for polylines, geopolygons and waypoints.
  • Shapefile export for measurements added

Changelog 2.49 Build 1

  • improvements to coordinate system management
  • improved workflow for merging meshes
  • fixed bug with flightpaths not working in expert navigation mode.

Changelog 2.49 Build 0

  • Fix to expert mode navigation
  • Corrected and upgrade path for geobody facies from early versions.
  • Can now define a CRS for the project. Shapefiles now also export a PRJ file.
  • basic coordinate transforms now possible
  • Fixed issue where geopolyon export misses some information.