Changelog 2.50 Build 1

  • Improvements to performance of tiles, and fixed an issue with loading textures.
  • Fixed a bug preventing some meshes from being interpreted.
  • Fixed bug causing attributes not to display correctly in some cases.
  • Introduced text labels for orientations and scale bars. Other labels to follow.
  • Y and B buttons on the XBox Controller now double/half maximum speeds.

Changelog 2.50 Build 0

  • Now supports tiled models : currently only imports photomesh xml tiles. 
  • fixed bug where game controller loses focus.
  • single colour mode for meshes introduced.
  • can now change displayed attribute for all meshes in one go.
  • faster rendering of videos.
  • fixed bug when trying to import OBJ files with spaces in the texture names.
  • multiple other minor fixes and updates.

Changelog 2.49 Build 3

  • Fixed game controller bug.
  • Added now full screen mode when using game controller.
  • Corrected plotting of fault poles on the stereonet.
  • Export for bed thickness measurements added.
  • Improved illumination of polylines 

Changelog 2.49 Build 2

  • now imports COLLADA format models.
  • Export to KML implemented for polylines, geopolygons and waypoints.
  • Shapefile export for measurements added

Changelog 2.49 Build 1

  • improvements to coordinate system management
  • improved workflow for merging meshes
  • fixed bug with flightpaths not working in expert navigation mode.

Changelog 2.49 Build 0

  • Fix to expert mode navigation
  • Corrected and upgrade path for geobody facies from early versions.
  • Can now define a CRS for the project. Shapefiles now also export a PRJ file.
  • basic coordinate transforms now possible
  • Fixed issue where geopolyon export misses some information.

 

Changelog 2.48 Build 4

  • Improved re-load speed for textured meshes (though initial load may now be slower).
  • OBJ importer for point clouds added.
  • Bug fixes for tree structure.
  • Stereonet now plots correct way up.
  • Fix to PTS/PTX importers
  • Line styles for polylines added.

Changelog 2.48 Build 3

  • Fixed project upgrade issue (prevents loss of some geobodies).
  • Batch export of polylines - export to individual files as well as to single file.
  • VR menu system introduced (visible but not yet functional).
  • Minor fixes to background processing.

Changelog 2.48 Build 2

  • corrected time stamps on backup files.
  • Added a fix to recover lost/incorrectly indexed items in the intepretation tree.
  • flight path menu re-instated.

Changelog 2.48 Build 1

  • Corrected an error when trying to split long polylines. 

Changelog 2.48 Build 0

  • Facies list now saved in the database
  • Geopolygons save attached facies 
  • Now able to select which components to export for most formats.
  • Fixed an error when changing number of projected textures.
  • Delete implemented for empty group items.
  • Shapefile export for single polylines implemented.
  • Colour added to shapefile export.
  • Group selected items option added to interpretation ribbon bar.

Changelog 2.47 Build 0

  • Waypoints and Multimedia Objects are now groupable.
  • Waypoints and Multimedia Objects and now saved in the database rather than the .vgp file.
  • Waypoint colours are now saved.
  • Export for polylines and faults improved for csv, xml, json and prn.
  • Transfer of polylines between projects can now be achieved via the xml import/export
  • Database schema changed to allow multiple projects to be stored in the same database.
  • Flight paths now show the control points in the tree correctly.
  • Fixed a bug with overestimating the number of projective textures.

Changelog 2.47 Build 1

  • Corrected and issue with exporting geobodies.
  • Fixed problem with splitting faults.
  • Updated multi-vertical measurement to being multi-3d measurement.
  • Fixed incorrectly plotting poles on Stereonet.
  • Stereonet has new images for ribbon bar items.
  • Error estimates added for structural measurements.
  • conversion between polyline/faults/orientations now available through convert in item menus.
  • New orientation now shown as visible in the interpretation tree.

Know issues : 

Triangle attributes (as opposed to vertex attributes) are currently not displayed. Will be addressed in the next update,

 

Changelog 2.46 Build 5

  • Improved adaptive mesh decimation process.
  • re-display of textured meshes is now faster.
  • New "multiple measurement" tool available.
  • Graph network segmentation tools now included.
  • Several other bug fixes.